12/20/2023 0 Comments The eyes of ara not on twitch![]() But the real point is the game art and the soundtrack, which are hallucinatory and fantastic. The puzzles are decent they have a playful, exploratory variety of mechanics, but they're not very difficult or complex as puzzles per se. Pavilion: Another short casual-puzzle game. A lot of background voiceover about Love as the silent protagonist jumps around. The platforming requires light jumping-reflex skills, nothing hardcore.Īs for the story, well, it's in the genre of sentimental art games about children. The puzzles explore this premise adequately - no enormous surprises but everything is solidly designed. It's a 2D platformer with a theme of color-shifting any object that matches the background is invisible and therefore doesn't exist. However, I played all of these games before I started doing that, and I bought them all on my own dime (minus the Halloween sale discount). Note: I am involved in IGF judging again this year. I finished up all the games I bought from Steam's summer sale, so I bought a bunch more in Steam's Halloween sale. Discounting the certificate would only make it less valuable. The Steam DLC Solo Adventurer Pledge Certificate is not discounted. Oh, and since somebody is going to ask: no. That's just the way things are right now.) (Also note: due to the way Apple prices bundles, the "Zarf's Interactive Fiction" bundle is not available this week.) (Yes, the iOS version has a lower base price. We do not neglect other platforms! I've applied the same 35% discount to Hadean Lands on Itch.IO, the Humble Store, and the iOS App Store. Interactive fiction winning such an award in the braoder gaming market? Sounds unlikely, doesn't it? I guess we'll find out! While you're at it, you might want to nominate your favorite text adventure for the Steam Awards. My first Steam sale! Until Nov 29th, you can buy the game for 35% off. They don't tell me these things.Īnyhow, Hadean Lands is part of this sale. It's not Black Friday yet I dunno, maybe it's Purple Wednesday. You may have noted that Steam has launched its Thanksgiving sale. And I finished both in roughly 15 hours of play time. Both are lonely worlds they avoid human interaction (and thus the high costs of character modeling and animation). They both take advantage of the 3D world engine, both visually and in their puzzle design. Both have really great, creatively constructed puzzles. Quern and Obduction are both top-notch adventure games. (Note that that " Characterizing IF" post is harsh on CYOA games. They are graphical IF in the sense that I used to talk about: you must engage with them immersively, placing yourself in the world, imagining those objects around you (and in your hands), considering what makes sense to do in that physical reality. They're both aiming at the same target: a first-person adventure in which the puzzles span every aspect of the environment. Just as it was impossible to talk about Obduction without comparing it to Myst, I cannot talk about Quern without comparing it to Obduction. (Note: I was a Kickstarter backer on Quern. Spoiler: those are the two good ones, so far. Give the point back for making progress on a KS payout way less than a million dollars.)Īnd I have played Obduction, and now I have played Quern: Undying Thoughts. (To be sure, Xing's Kickstarter predated Obduction's - plus one point for foresight, minus one point for taking longer. Of those, I have now played Haven Moon (my notes in this post) and Neptune Flux (didn't have much to say). Sure enough, a couple of years later, I saw several Myst-inspired projects on Kickstarter and Steam Greenlight. ![]() Then Cyan got a million dollars out of nostalgic Myst fans. ![]() With Unit圓D well-established and the Unreal 4 engine coming up, small teams were in a good position to produce really stellar visual environments. When the Obduction kickstarter fired up in 2013, it seemed like a good moment for adventure games in general.
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